using UnityEngine;
using System.Collections;

public class Begin : MonoBehaviour 
{
	public int levelToLoad;
		
	// Use this for initialization
	void Start () 
	{
	
	}
	
	// Update is called once per frame
	void Update () 
	{
		if(Input.GetButtonDown("Start"))
		{ 
			Application.LoadLevel(levelToLoad);
		}
	}
}
